Gaming
Bogost, Cows Graze in Current Edition of Wired
Atlanta, GA (December 22, 2011) — In July of 2010, Ian Bogost, director of Georgia Tech’s Digital Media graduate program, was so disgusted by the “mindless” games taking over Facebook that he created one of his own. A year and a half later, the game has landed him in the pages of the current (January) edition of Wired magazine.
Bogost developed Cow Clicker for Facebook last summer as a joke. His only goal was to create a repetitive, pointless and unrewarding game that ridiculed popular successes such as FarmVille. In that regard, Cow Clicker was an overwhelming triumph. Players saw a cow on the screen, clicked the image and were told to return later to click it again. Aside from a “moo” and a notification on the player’s Facebook profile, nothing else happened with each click.
Despite its dullness, and to Bogost’s surprise, 50,000 people signed up within the first two months. Some even paid real money for the opportunity to click their cows multiple times a day. If you know Bogost’s sarcastic personality, you probably won’t be surprised to find out what he did next to the clickers.
Read the article here. Staying true to Bogost’s roots in our digital media program, the Wired story is also a game of its own. Each time you see the word “cow” in the story, click it. See if you can “cownt” all 97.
For more information contact:
Jason Maderer
Georgia Tech Media Relations
404-385-2966
maderer@gatech.edu
Faculty
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Associate Professor
School of Interactive Computing, College of ComputingAreas of Expertise:
Educational Technology, Social Networking/Online Communities, Wikipedia, Twitter, Facebook, Internet Research Ethics, Human Computer Interaction, Human Computer Interaction for Kids -
Assistant Professor
School of Literature, Communication and Culture, Ivan Allen College of Liberal ArtsAreas of Expertise:
Participatory Design, Critical Design, Design Studies, Robotics and Sensing in Art and Community Settings -
Associate Professor
School of Interactive Computing, College of ComputingAreas of Expertise:
Social Impacts of Technology, Home Network Security, Home Networking, Human-Computer Interaction -
Professor
School of Interactive Computing, College of Computing
School of Electrical and Computer Engineering, College of EngineeringAreas of Expertise:
Computational Video, Computational Photography, Computational Journalism, Computational Media, Computational Perception -
Associate Professor
School of Interactive Computing, College of ComputingAreas of Expertise:
Societal Impacts of Technology, Human-Computer Interaction, Computer Supported Cooperative Work -
Executive Director, FutureMedia
Areas of Expertise:
Convergence of digital, social, mobile and multimedia industries, Strategic Alliances, Industry Partnerships, Open Innovation Practices -
Associate Professor
School of Interactive Computing, College of Computing
School of Literature Communication and Culture, Ivan Allen College of Liberal ArtsAreas of Expertise:
Augmented Reality, Virtual Reality, Mobile Games, Social Games, Augmented Reality Games, Video Game Design, Video Game Architecture -
Assistant Professor
School of Literature, Communication and Culture, Ivan Allen College of Liberal ArtsAreas of Expertise:
Tangible Interfaces, Experimental Media, Media Arts, Interaction Design, Emerging Technologies -
Ivan Allen College Dean's Professor
School of Literature, Communication and Culture, Ivan Allen College of Liberal ArtsAreas of Expertise:
Game Design, Interactive Narrative, Interactive Television, Media Convergence, Information Design, Digital Media and Education -
Director, GVU Center
Professor, School of Interactive Computing
Associate Dean for Strategic Planning and Initiatives
College of ComputingAreas of Expertise:
Human-Computer Interaction, Human-Centered Computing, Health Informatics, Ubiquitous Computing, Assistive Technologies -
Associate Professor
School of Interactive Computing, College of ComputingAreas of Expertise:
Artificial Intelligence (AI) (Case-Based Reasoning, Natural Language, & Game/Entertainment AI), Human-Centered Computing - Cognitive Science, Healthcare Informatics -
Associate Professor
School of Psychology, College of Sciences School of Interactive Computing, College of ComputingAreas of Expertise:
Interactive Music, Mobile Music, Human-Computer Interaction, Auditory Perception, Psychology